Difference between revisions of "AY Honors/Drumming & Percussion - Advanced/Requirements"

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<b>1. <section begin=req1 /><noinclude><translate></noinclude>Have the Drumming & Percussion Honor.  
+
<b>1. <section begin=req1 /><noinclude><translate><!--T:1-->
 +
</noinclude>Have the Drumming & Percussion Honor.  
 
<noinclude></translate></noinclude><section end=req1 /></b>
 
<noinclude></translate></noinclude><section end=req1 /></b>
  
<b>2. <section begin=req2 /><noinclude><translate></noinclude>Demonstrate ability to keep in step with the drum corps by taking part in at least three outreach programs. (ex. Pathfinder Day, Conference or Local church sponsored event), in which one must be a parade no less than ? of a mile.  
+
<b>2. <section begin=req2 /><noinclude><translate><!--T:2-->
 +
</noinclude>Demonstrate ability to keep in step with the drum corps by taking part in at least three outreach programs. (ex. Pathfinder Day, Conference or Local church sponsored event), in which one must be a parade no less than ? of a mile.  
 
<noinclude></translate></noinclude><section end=req2 /></b>
 
<noinclude></translate></noinclude><section end=req2 /></b>
  
<b>3. <section begin=req3 /><noinclude><translate></noinclude>Know the Standard 26 American Drum Rudiments.  
+
<b>3. <section begin=req3 /><noinclude><translate><!--T:3-->
 +
</noinclude>Know the Standard 26 American Drum Rudiments.  
 
<noinclude></translate></noinclude><section end=req3 /></b>
 
<noinclude></translate></noinclude><section end=req3 /></b>
  
<b>4. <section begin=req4 /><noinclude><translate></noinclude>Demonstrate knowledge of the rudiment families by free styling for at least 60 seconds. Your routine must contain at least 3 rudiments from each rudiment family.  
+
<b>4. <section begin=req4 /><noinclude><translate><!--T:4-->
 +
</noinclude>Demonstrate knowledge of the rudiment families by free styling for at least 60 seconds. Your routine must contain at least 3 rudiments from each rudiment family.  
 
<noinclude></translate></noinclude><section end=req4 /></b>
 
<noinclude></translate></noinclude><section end=req4 /></b>
  
<b>5. <section begin=req5 /><noinclude><translate></noinclude>Discuss the proper steps in tuning a drum. Demonstrate by tuning a drum from any section of your drum corps.  
+
<b>5. <section begin=req5 /><noinclude><translate><!--T:5-->
 +
</noinclude>Discuss the proper steps in tuning a drum. Demonstrate by tuning a drum from any section of your drum corps.  
 
<noinclude></translate></noinclude><section end=req5 /></b>
 
<noinclude></translate></noinclude><section end=req5 /></b>
  
<b>6. <section begin=req6 /><noinclude><translate></noinclude>Demonstrate ability to maintain drum equipment by replacing and re-tuning a drumhead from any section of your drum corps.  
+
<b>6. <section begin=req6 /><noinclude><translate><!--T:6-->
 +
</noinclude>Demonstrate ability to maintain drum equipment by replacing and re-tuning a drumhead from any section of your drum corps.  
 
<noinclude></translate></noinclude><section end=req6 /></b>
 
<noinclude></translate></noinclude><section end=req6 /></b>
  
<b>7. <section begin=req7 /><noinclude><translate></noinclude>What types of fluids or solvents are used to clean drum equipment?  
+
<b>7. <section begin=req7 /><noinclude><translate><!--T:7-->
 +
</noinclude>What types of fluids or solvents are used to clean drum equipment?  
 
<noinclude></translate></noinclude><section end=req7 /></b>
 
<noinclude></translate></noinclude><section end=req7 /></b>
  
<b>8. <section begin=req8 /><noinclude><translate></noinclude>Demonstrate ability to secure drum equipment in storage or when traveling.  
+
<b>8. <section begin=req8 /><noinclude><translate><!--T:8-->
 +
</noinclude>Demonstrate ability to secure drum equipment in storage or when traveling.  
 
<noinclude></translate></noinclude><section end=req8 /></b>
 
<noinclude></translate></noinclude><section end=req8 /></b>
  
<b>9. <section begin=req9 /><noinclude><translate></noinclude>Know the area of the drumhead to strike from each section of your drum corps.  
+
<b>9. <section begin=req9 /><noinclude><translate><!--T:9-->
 +
</noinclude>Know the area of the drumhead to strike from each section of your drum corps.  
 
<noinclude></translate></noinclude><section end=req9 /></b>
 
<noinclude></translate></noinclude><section end=req9 /></b>
  
<b>10. <section begin=req10 /><noinclude><translate></noinclude>Demonstrate ability to keep in step with the drum corps (with equipment) by executing the following commands:  
+
<b>10. <section begin=req10 /><noinclude><translate><!--T:10-->
 +
</noinclude>Demonstrate ability to keep in step with the drum corps (with equipment) by executing the following commands:  
 
<noinclude></translate></noinclude><section end=req10 /></b>
 
<noinclude></translate></noinclude><section end=req10 /></b>
  
:<b>a. <section begin=req10a /><noinclude><translate></noinclude>Forward March
+
:<b>a. <section begin=req10a /><noinclude><translate><!--T:11-->
 +
</noinclude>Forward March
 
<noinclude></translate></noinclude><section end=req10a /></b>
 
<noinclude></translate></noinclude><section end=req10a /></b>
  
:<b>b. <section begin=req10b /><noinclude><translate></noinclude>Right Flank March
+
:<b>b. <section begin=req10b /><noinclude><translate><!--T:12-->
 +
</noinclude>Right Flank March
 
<noinclude></translate></noinclude><section end=req10b /></b>
 
<noinclude></translate></noinclude><section end=req10b /></b>
  
:<b>c. <section begin=req10c /><noinclude><translate></noinclude>Left Flank March
+
:<b>c. <section begin=req10c /><noinclude><translate><!--T:13-->
 +
</noinclude>Left Flank March
 
<noinclude></translate></noinclude><section end=req10c /></b>
 
<noinclude></translate></noinclude><section end=req10c /></b>
  
:<b>d. <section begin=req10d /><noinclude><translate></noinclude>Eyes Right
+
:<b>d. <section begin=req10d /><noinclude><translate><!--T:14-->
 +
</noinclude>Eyes Right
 
<noinclude></translate></noinclude><section end=req10d /></b>
 
<noinclude></translate></noinclude><section end=req10d /></b>
  
:<b>e. <section begin=req10e /><noinclude><translate></noinclude>Attention
+
:<b>e. <section begin=req10e /><noinclude><translate><!--T:15-->
 +
</noinclude>Attention
 
<noinclude></translate></noinclude><section end=req10e /></b>
 
<noinclude></translate></noinclude><section end=req10e /></b>
  
:<b>f. <section begin=req10f /><noinclude><translate></noinclude>Right Face
+
:<b>f. <section begin=req10f /><noinclude><translate><!--T:16-->
 +
</noinclude>Right Face
 
<noinclude></translate></noinclude><section end=req10f /></b>
 
<noinclude></translate></noinclude><section end=req10f /></b>
  
:<b>g. <section begin=req10g /><noinclude><translate></noinclude>Left Face
+
:<b>g. <section begin=req10g /><noinclude><translate><!--T:17-->
 +
</noinclude>Left Face
 
<noinclude></translate></noinclude><section end=req10g /></b>
 
<noinclude></translate></noinclude><section end=req10g /></b>
  
:<b>h. <section begin=req10h /><noinclude><translate></noinclude>Parade Rest
+
:<b>h. <section begin=req10h /><noinclude><translate><!--T:18-->
 +
</noinclude>Parade Rest
 
<noinclude></translate></noinclude><section end=req10h /></b>
 
<noinclude></translate></noinclude><section end=req10h /></b>
  
:<b>i. <section begin=req10i /><noinclude><translate></noinclude>At Ease
+
:<b>i. <section begin=req10i /><noinclude><translate><!--T:19-->
 +
</noinclude>At Ease
 
<noinclude></translate></noinclude><section end=req10i /></b>
 
<noinclude></translate></noinclude><section end=req10i /></b>
  
:<b>j. <section begin=req10j /><noinclude><translate></noinclude>About Face
+
:<b>j. <section begin=req10j /><noinclude><translate><!--T:20-->
 +
</noinclude>About Face
 
<noinclude></translate></noinclude><section end=req10j /></b>
 
<noinclude></translate></noinclude><section end=req10j /></b>
  
:<b>k. <section begin=req10k /><noinclude><translate></noinclude>To the Rear March
+
:<b>k. <section begin=req10k /><noinclude><translate><!--T:21-->
 +
</noinclude>To the Rear March
 
<noinclude></translate></noinclude><section end=req10k /></b>
 
<noinclude></translate></noinclude><section end=req10k /></b>
  
:<b>l. <section begin=req10l /><noinclude><translate></noinclude>Present/Order Arms
+
:<b>l. <section begin=req10l /><noinclude><translate><!--T:22-->
 +
</noinclude>Present/Order Arms
 
<noinclude></translate></noinclude><section end=req10l /></b>
 
<noinclude></translate></noinclude><section end=req10l /></b>
  
<b>11. <section begin=req11 /><noinclude><translate></noinclude>Demonstrate some useful exercises used by drum corps. Be able to explain their purpose.  
+
<b>11. <section begin=req11 /><noinclude><translate><!--T:23-->
 +
</noinclude>Demonstrate some useful exercises used by drum corps. Be able to explain their purpose.  
 
<noinclude></translate></noinclude><section end=req11 /></b>
 
<noinclude></translate></noinclude><section end=req11 /></b>
  
<b>12. <section begin=req12 /><noinclude><translate></noinclude>Using rudiments, create a drum cadence not previously performed. Each section of the drum corps must execute a part of the cadence.  
+
<b>12. <section begin=req12 /><noinclude><translate><!--T:24-->
 +
</noinclude>Using rudiments, create a drum cadence not previously performed. Each section of the drum corps must execute a part of the cadence.  
 
<noinclude></translate></noinclude><section end=req12 /></b>
 
<noinclude></translate></noinclude><section end=req12 /></b>
  
<b>13. <section begin=req13 /><noinclude><translate></noinclude>Demonstrate the difference between full-step marching vs. half-step marching with regard to playing cadences.  
+
<b>13. <section begin=req13 /><noinclude><translate><!--T:25-->
 +
</noinclude>Demonstrate the difference between full-step marching vs. half-step marching with regard to playing cadences.  
 
<noinclude></translate></noinclude><section end=req13 /></b>
 
<noinclude></translate></noinclude><section end=req13 /></b>
 
<section end=Body />
 
<section end=Body />
  
 
<noinclude><translate>
 
<noinclude><translate>
 +
<!--T:26-->
 
[[Category:Honor Requirements|{{#titleparts:{{PAGENAME}}|1|2}}]]
 
[[Category:Honor Requirements|{{#titleparts:{{PAGENAME}}|1|2}}]]
 
[[Category:Honor Requirements Revision 3|{{#titleparts:{{PAGENAME}}|1|2}}]]
 
[[Category:Honor Requirements Revision 3|{{#titleparts:{{PAGENAME}}|1|2}}]]
 
</translate></noinclude>
 
</translate></noinclude>

Revision as of 17:06, 22 January 2021

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Drumming & Percussion - Advanced

Authority:
Category:
Skill Level:
Year Introduced:
Drumming Advanced AY Honor.png



1. Have the Drumming & Percussion Honor.

2. Demonstrate ability to keep in step with the drum corps by taking part in at least three outreach programs. (ex. Pathfinder Day, Conference or Local church sponsored event), in which one must be a parade no less than ? of a mile.

3. Know the Standard 26 American Drum Rudiments.

4. Demonstrate knowledge of the rudiment families by free styling for at least 60 seconds. Your routine must contain at least 3 rudiments from each rudiment family.

5. Discuss the proper steps in tuning a drum. Demonstrate by tuning a drum from any section of your drum corps.

6. Demonstrate ability to maintain drum equipment by replacing and re-tuning a drumhead from any section of your drum corps.

7. What types of fluids or solvents are used to clean drum equipment?

8. Demonstrate ability to secure drum equipment in storage or when traveling.

9. Know the area of the drumhead to strike from each section of your drum corps.

10. Demonstrate ability to keep in step with the drum corps (with equipment) by executing the following commands:

a. Forward March

b. Right Flank March

c. Left Flank March

d. Eyes Right

e. Attention

f. Right Face

g. Left Face

h. Parade Rest

i. At Ease

j. About Face

k. To the Rear March

l. Present/Order Arms

11. Demonstrate some useful exercises used by drum corps. Be able to explain their purpose.

12. Using rudiments, create a drum cadence not previously performed. Each section of the drum corps must execute a part of the cadence.

13. Demonstrate the difference between full-step marching vs. half-step marching with regard to playing cadences.