Difference between revisions of "AY Honors/Casterboarding/Requirements/es"
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< AY Honors | CasterboardingAY Honors/Casterboarding/Requirements/es
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<b>1. <section begin=req1 /><noinclude></noinclude>¿Cuál es la diferencia entre la patineta y el waveboarding? | <b>1. <section begin=req1 /><noinclude></noinclude>¿Cuál es la diferencia entre la patineta y el waveboarding? | ||
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<noinclude></noinclude><section end=req4 /></b> | <noinclude></noinclude><section end=req4 /></b> | ||
− | <b>5. <section begin=req5 /><noinclude></noinclude> | + | <b>5. <section begin=req5 /><noinclude></noinclude>Hacer una lista de las clases de ruedas que existen, explicando la diferencia entre ellas y dónde es más indicado su uso. |
<noinclude></noinclude><section end=req5 /></b> | <noinclude></noinclude><section end=req5 /></b> | ||
− | <b>6. <section begin=req6 /><noinclude></noinclude> | + | <section begin=challenge /> |
+ | <b>6. <section begin=req6 /><noinclude></noinclude>Hacer por lo menos 15 de las siguientes maniobras (cinco de ellas deben ser en rampa): | ||
<noinclude></noinclude><section end=req6 /></b> | <noinclude></noinclude><section end=req6 /></b> | ||
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<noinclude></noinclude><section end=req6a /></b> | <noinclude></noinclude><section end=req6a /></b> | ||
− | :<b>b. <section begin=req6b /><noinclude></noinclude>Wheelie | + | :<b>b. <section begin=req6b /><noinclude></noinclude>Wheelie (manual) por 10 metros |
<noinclude></noinclude><section end=req6b /></b> | <noinclude></noinclude><section end=req6b /></b> | ||
− | :<b>c. <section begin=req6c /><noinclude></noinclude>Nose wheelie | + | :<b>c. <section begin=req6c /><noinclude></noinclude>Nose wheelie (manual nose) |
<noinclude></noinclude><section end=req6c /></b> | <noinclude></noinclude><section end=req6c /></b> | ||
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<noinclude></noinclude><section end=req6e /></b> | <noinclude></noinclude><section end=req6e /></b> | ||
− | :<b>f. <section begin=req6f /><noinclude></noinclude>180° | + | :<b>f. <section begin=req6f /><noinclude></noinclude>180° varial cuerpo |
<noinclude></noinclude><section end=req6f /></b> | <noinclude></noinclude><section end=req6f /></b> | ||
− | :<b>g. <section begin=req6g /><noinclude></noinclude>360° spin | + | :<b>g. <section begin=req6g /><noinclude></noinclude>360° spin |
<noinclude></noinclude><section end=req6g /></b> | <noinclude></noinclude><section end=req6g /></b> | ||
− | :<b>h. <section begin=req6h /><noinclude></noinclude>Grab | + | :<b>h. <section begin=req6h /><noinclude></noinclude>Grab rail |
<noinclude></noinclude><section end=req6h /></b> | <noinclude></noinclude><section end=req6h /></b> | ||
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<noinclude></noinclude><section end=req6i /></b> | <noinclude></noinclude><section end=req6i /></b> | ||
− | :<b>j. <section begin=req6j /><noinclude></noinclude> | + | :<b>j. <section begin=req6j /><noinclude></noinclude> Vire downhill |
<noinclude></noinclude><section end=req6j /></b> | <noinclude></noinclude><section end=req6j /></b> | ||
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<noinclude></noinclude><section end=req6k /></b> | <noinclude></noinclude><section end=req6k /></b> | ||
− | :<b>l. <section begin=req6l /><noinclude></noinclude> | + | :<b>l. <section begin=req6l /><noinclude></noinclude>Imposible doble |
<noinclude></noinclude><section end=req6l /></b> | <noinclude></noinclude><section end=req6l /></b> | ||
− | :<b>m. <section begin=req6m /><noinclude></noinclude>No comply kickflip | + | :<b>m. <section begin=req6m /><noinclude></noinclude>No comply kickflip |
<noinclude></noinclude><section end=req6m /></b> | <noinclude></noinclude><section end=req6m /></b> | ||
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<noinclude></noinclude><section end=req6s /></b> | <noinclude></noinclude><section end=req6s /></b> | ||
− | :<b>t. <section begin=req6t /><noinclude></noinclude>Varial kickflip | + | :<b>t. <section begin=req6t /><noinclude></noinclude>Varial kickflip |
<noinclude></noinclude><section end=req6t /></b> | <noinclude></noinclude><section end=req6t /></b> | ||
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<noinclude></noinclude><section end=req6x /></b> | <noinclude></noinclude><section end=req6x /></b> | ||
− | :<b>y. <section begin=req6y /><noinclude></noinclude>360° | + | :<b>y. <section begin=req6y /><noinclude></noinclude>360° y kickflip |
<noinclude></noinclude><section end=req6y /></b> | <noinclude></noinclude><section end=req6y /></b> | ||
+ | <section end=challenge /> | ||
:<b>z. <section begin=req6z /><noinclude></noinclude>Double frontside | :<b>z. <section begin=req6z /><noinclude></noinclude>Double frontside | ||
<noinclude></noinclude><section end=req6z /></b> | <noinclude></noinclude><section end=req6z /></b> | ||
<section end=Body /> | <section end=Body /> | ||
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Latest revision as of 20:47, 20 July 2022
Waveboarding
Nivel de destreza
1
Año
2012
Version
22.11.2024
Autoridad de aprobación
División Sudamericana
1. ¿Cuál es la diferencia entre la patineta y el waveboarding?
2. Explicar por qué el waveboarding se considera como la unión de tres deportes radicales. ¿Cuáles son esos deportes?
3. Explicar sobre los siguientes equipos de seguridad:
- a. Casco
- b. Rodilleras
- c. Canilleras
- d. Muñequeras
4. Desarmar y rearmar correctamente tu waveboarding, identificando y nombrando cada parte.
5. Hacer una lista de las clases de ruedas que existen, explicando la diferencia entre ellas y dónde es más indicado su uso.
6. Hacer por lo menos 15 de las siguientes maniobras (cinco de ellas deben ser en rampa):
- a. Ollie
- b. Wheelie (manual) por 10 metros
- c. Nose wheelie (manual nose)
- d. C-turn
- e. 180°
- f. 180° varial cuerpo
- g. 360° spin
- h. Grab rail
- i. Leap board
- j. Vire downhill
- k. Kickflip
- l. Imposible doble
- m. No comply kickflip
- n. Kickflip fakie
- o. Kickflip switch
- p. Fakie bigspin
- q. Nollie kickflip
- r. Nollie heelflip
- s. Nollie frontside 180° bigspin
- t. Varial kickflip
- u. Heelflip varial
- v. Backside kickflip 180°
- w. Frontside heelflip 180°
- x. Frontside kickflip 180°
- y. 360° y kickflip
- z. Double frontside