Difference between revisions of "AY Honors/Casterboarding/Requirements/en"

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< AY Honors‎ | CasterboardingAY Honors/Casterboarding/Requirements/en
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{{HonorSubpage}}
 
 
{{RequirementsHeader{{GetLangSuffix}}}}
 
  
 
<section begin=Body />
 
<section begin=Body />
  
 
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<b>1. <section begin=req1 /><noinclude></noinclude>What is the difference between skateboarding and casterboarding?
<b>1. <section begin=req1 /><noinclude></noinclude>What is the difference between skateboarding and casterboarding?  
 
 
<noinclude></noinclude><section end=req1 /></b>
 
<noinclude></noinclude><section end=req1 /></b>
  
<b>2. <section begin=req2 /><noinclude></noinclude>Explain why casterboarding is considered as the union of three radical sports. What are those sports?  
+
<b>2. <section begin=req2 /><noinclude></noinclude>Explain why casterboarding is considered as the union of three radical sports. What are those sports?
 
<noinclude></noinclude><section end=req2 /></b>
 
<noinclude></noinclude><section end=req2 /></b>
  
<b>3. <section begin=req3 /><noinclude></noinclude>Explain the following safety equipment:  
+
<b>3. <section begin=req3 /><noinclude></noinclude>Explain the following safety equipment:
 
<noinclude></noinclude><section end=req3 /></b>
 
<noinclude></noinclude><section end=req3 /></b>
  
:<b>a. <section begin=req3a /><noinclude></noinclude>Helmet  
+
:<b>a. <section begin=req3a /><noinclude></noinclude>Helmet
 
<noinclude></noinclude><section end=req3a /></b>
 
<noinclude></noinclude><section end=req3a /></b>
  
:<b>b. <section begin=req3b /><noinclude></noinclude>Knee pads  
+
:<b>b. <section begin=req3b /><noinclude></noinclude>Knee pads
 
<noinclude></noinclude><section end=req3b /></b>
 
<noinclude></noinclude><section end=req3b /></b>
  
:<b>c. <section begin=req3c /><noinclude></noinclude>Shin guards  
+
:<b>c. <section begin=req3c /><noinclude></noinclude>Shin guards
 
<noinclude></noinclude><section end=req3c /></b>
 
<noinclude></noinclude><section end=req3c /></b>
  
:<b>d. <section begin=req3d /><noinclude></noinclude>Wrist bands  
+
:<b>d. <section begin=req3d /><noinclude></noinclude>Wrist bands
 
<noinclude></noinclude><section end=req3d /></b>
 
<noinclude></noinclude><section end=req3d /></b>
  
<b>4. <section begin=req4 /><noinclude></noinclude>Disassemble and reassemble your caster board correctly, identifying and naming each part.  
+
<b>4. <section begin=req4 /><noinclude></noinclude>Disassemble and reassemble your caster board correctly, identifying and naming each part.
 
<noinclude></noinclude><section end=req4 /></b>
 
<noinclude></noinclude><section end=req4 /></b>
  
<b>5. <section begin=req5 /><noinclude></noinclude>List the types of wheels that exist, explaining the difference between them and where their use is most appropriate.  
+
<b>5. <section begin=req5 /><noinclude></noinclude>List the types of wheels that exist, explaining the difference between them and where their use is most appropriate.
 
<noinclude></noinclude><section end=req5 /></b>
 
<noinclude></noinclude><section end=req5 /></b>
  
<b>6. <section begin=req6 /><noinclude></noinclude>Do at least 15 of the following maneuvers (five of which must be on a ramp):  
+
<section begin=challenge />
 +
<b>6. <section begin=req6 /><noinclude></noinclude>Do at least 15 of the following maneuvers (five of which must be on a ramp):
 
<noinclude></noinclude><section end=req6 /></b>
 
<noinclude></noinclude><section end=req6 /></b>
  
:<b>a. <section begin=req6a /><noinclude></noinclude>Ollie  
+
:<b>a. <section begin=req6a /><noinclude></noinclude>Ollie
 
<noinclude></noinclude><section end=req6a /></b>
 
<noinclude></noinclude><section end=req6a /></b>
  
:<b>b. <section begin=req6b /><noinclude></noinclude>Wheelie for 10 meters  
+
:<b>b. <section begin=req6b /><noinclude></noinclude>Wheelie for 10 meters
 
<noinclude></noinclude><section end=req6b /></b>
 
<noinclude></noinclude><section end=req6b /></b>
  
:<b>c. <section begin=req6c /><noinclude></noinclude>Nose wheelie
+
:<b>c. <section begin=req6c /><noinclude></noinclude>Nose wheelie
 
<noinclude></noinclude><section end=req6c /></b>
 
<noinclude></noinclude><section end=req6c /></b>
  
:<b>d. <section begin=req6d /><noinclude></noinclude>C-turn  
+
:<b>d. <section begin=req6d /><noinclude></noinclude>C-turn
 
<noinclude></noinclude><section end=req6d /></b>
 
<noinclude></noinclude><section end=req6d /></b>
  
:<b>e. <section begin=req6e /><noinclude></noinclude>180°  
+
:<b>e. <section begin=req6e /><noinclude></noinclude>180°
 
<noinclude></noinclude><section end=req6e /></b>
 
<noinclude></noinclude><section end=req6e /></b>
  
:<b>f. <section begin=req6f /><noinclude></noinclude>180° body varial  
+
:<b>f. <section begin=req6f /><noinclude></noinclude>180° body varial
 
<noinclude></noinclude><section end=req6f /></b>
 
<noinclude></noinclude><section end=req6f /></b>
  
:<b>g. <section begin=req6g /><noinclude></noinclude>360° spin  
+
:<b>g. <section begin=req6g /><noinclude></noinclude>360° spin
 
<noinclude></noinclude><section end=req6g /></b>
 
<noinclude></noinclude><section end=req6g /></b>
  
:<b>h. <section begin=req6h /><noinclude></noinclude>Grab rail  
+
:<b>h. <section begin=req6h /><noinclude></noinclude>Grab rail
 
<noinclude></noinclude><section end=req6h /></b>
 
<noinclude></noinclude><section end=req6h /></b>
  
:<b>i. <section begin=req6i /><noinclude></noinclude>Leap board  
+
:<b>i. <section begin=req6i /><noinclude></noinclude>Leap board
 
<noinclude></noinclude><section end=req6i /></b>
 
<noinclude></noinclude><section end=req6i /></b>
  
:<b>j. <section begin=req6j /><noinclude></noinclude>Downhill turn  
+
:<b>j. <section begin=req6j /><noinclude></noinclude>Downhill turn
 
<noinclude></noinclude><section end=req6j /></b>
 
<noinclude></noinclude><section end=req6j /></b>
  
:<b>k. <section begin=req6k /><noinclude></noinclude>Kickflip  
+
:<b>k. <section begin=req6k /><noinclude></noinclude>Kickflip
 
<noinclude></noinclude><section end=req6k /></b>
 
<noinclude></noinclude><section end=req6k /></b>
  
:<b>l. <section begin=req6l /><noinclude></noinclude>Double impossible  
+
:<b>l. <section begin=req6l /><noinclude></noinclude>Double impossible
 
<noinclude></noinclude><section end=req6l /></b>
 
<noinclude></noinclude><section end=req6l /></b>
  
:<b>m. <section begin=req6m /><noinclude></noinclude>No comply kickflip  
+
:<b>m. <section begin=req6m /><noinclude></noinclude>No comply kickflip
 
<noinclude></noinclude><section end=req6m /></b>
 
<noinclude></noinclude><section end=req6m /></b>
  
:<b>n. <section begin=req6n /><noinclude></noinclude>Kickflip fakie  
+
:<b>n. <section begin=req6n /><noinclude></noinclude>Kickflip fakie
 
<noinclude></noinclude><section end=req6n /></b>
 
<noinclude></noinclude><section end=req6n /></b>
  
:<b>o. <section begin=req6o /><noinclude></noinclude>Kickflip switch  
+
:<b>o. <section begin=req6o /><noinclude></noinclude>Kickflip switch
 
<noinclude></noinclude><section end=req6o /></b>
 
<noinclude></noinclude><section end=req6o /></b>
  
:<b>p. <section begin=req6p /><noinclude></noinclude>Fakie bigspin  
+
:<b>p. <section begin=req6p /><noinclude></noinclude>Fakie bigspin
 
<noinclude></noinclude><section end=req6p /></b>
 
<noinclude></noinclude><section end=req6p /></b>
  
:<b>q. <section begin=req6q /><noinclude></noinclude>Nollie kickflip  
+
:<b>q. <section begin=req6q /><noinclude></noinclude>Nollie kickflip
 
<noinclude></noinclude><section end=req6q /></b>
 
<noinclude></noinclude><section end=req6q /></b>
  
:<b>r. <section begin=req6r /><noinclude></noinclude>Nollie heelflip  
+
:<b>r. <section begin=req6r /><noinclude></noinclude>Nollie heelflip
 
<noinclude></noinclude><section end=req6r /></b>
 
<noinclude></noinclude><section end=req6r /></b>
  
:<b>s. <section begin=req6s /><noinclude></noinclude>Nollie frontside 180° bigspin  
+
:<b>s. <section begin=req6s /><noinclude></noinclude>Nollie frontside 180° bigspin
 
<noinclude></noinclude><section end=req6s /></b>
 
<noinclude></noinclude><section end=req6s /></b>
  
:<b>t. <section begin=req6t /><noinclude></noinclude>Varial kickflip  
+
:<b>t. <section begin=req6t /><noinclude></noinclude>Varial kickflip
 
<noinclude></noinclude><section end=req6t /></b>
 
<noinclude></noinclude><section end=req6t /></b>
  
:<b>u. <section begin=req6u /><noinclude></noinclude>Heelflip varial  
+
:<b>u. <section begin=req6u /><noinclude></noinclude>Heelflip varial
 
<noinclude></noinclude><section end=req6u /></b>
 
<noinclude></noinclude><section end=req6u /></b>
  
:<b>v. <section begin=req6v /><noinclude></noinclude>Backside kickflip 180°  
+
:<b>v. <section begin=req6v /><noinclude></noinclude>Backside kickflip 180°
 
<noinclude></noinclude><section end=req6v /></b>
 
<noinclude></noinclude><section end=req6v /></b>
  
:<b>w. <section begin=req6w /><noinclude></noinclude>Frontside heelflip 180°  
+
:<b>w. <section begin=req6w /><noinclude></noinclude>Frontside heelflip 180°
 
<noinclude></noinclude><section end=req6w /></b>
 
<noinclude></noinclude><section end=req6w /></b>
  
:<b>x. <section begin=req6x /><noinclude></noinclude>Frontside kickflip 180°  
+
:<b>x. <section begin=req6x /><noinclude></noinclude>Frontside kickflip 180°
 
<noinclude></noinclude><section end=req6x /></b>
 
<noinclude></noinclude><section end=req6x /></b>
  
:<b>y. <section begin=req6y /><noinclude></noinclude>360° and kickflip  
+
:<b>y. <section begin=req6y /><noinclude></noinclude>360° and kickflip
 
<noinclude></noinclude><section end=req6y /></b>
 
<noinclude></noinclude><section end=req6y /></b>
 +
<section end=challenge />
  
:<b>z. <section begin=req6z /><noinclude></noinclude>Double frontside  
+
:<b>z. <section begin=req6z /><noinclude></noinclude>Double frontside
 
<noinclude></noinclude><section end=req6z /></b>
 
<noinclude></noinclude><section end=req6z /></b>
 
<section end=Body />
 
<section end=Body />
  
 
<noinclude>[[Category:Honor Requirements|{{#titleparts:{{PAGENAME}}|1|2}}]]
 
<noinclude>[[Category:Honor Requirements|{{#titleparts:{{PAGENAME}}|1|2}}]]
[[Category:Honor Requirements Revision 3|{{#titleparts:{{PAGENAME}}|1|2}}]]</noinclude>
+
[[Category:Honor Requirements Revision 3|{{#titleparts:{{PAGENAME}}|1|2}}]]
 +
<noinclude></noinclude>

Revision as of 16:26, 25 May 2021

Other languages:
Casterboarding

Skill Level

1

Year

2012

Version

29.11.2024

Approval authority

South American Division

Waveboarding AY Honor.png
Casterboarding
Recreation
Skill Level
123
Approval authority
South American Division
Year of Introduction
2012



1. What is the difference between skateboarding and casterboarding?

2. Explain why casterboarding is considered as the union of three radical sports. What are those sports?

3. Explain the following safety equipment:

a. Helmet

b. Knee pads

c. Shin guards

d. Wrist bands

4. Disassemble and reassemble your caster board correctly, identifying and naming each part.

5. List the types of wheels that exist, explaining the difference between them and where their use is most appropriate.


6. Do at least 15 of the following maneuvers (five of which must be on a ramp):

a. Ollie

b. Wheelie for 10 meters

c. Nose wheelie

d. C-turn

e. 180°

f. 180° body varial

g. 360° spin

h. Grab rail

i. Leap board

j. Downhill turn

k. Kickflip

l. Double impossible

m. No comply kickflip

n. Kickflip fakie

o. Kickflip switch

p. Fakie bigspin

q. Nollie kickflip

r. Nollie heelflip

s. Nollie frontside 180° bigspin

t. Varial kickflip

u. Heelflip varial

v. Backside kickflip 180°

w. Frontside heelflip 180°

x. Frontside kickflip 180°

y. 360° and kickflip


z. Double frontside