Logros para la Investidura/Dramatización

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Revision as of 16:38, 20 April 2015 by W126jep (talk | contribs) (Created page with "</noinclude> La dramatización es cuando uno pretende como si fuera una persona determinada. Es similar a una actuación, excepto que es sin guión. Se podría pensar como si...")

La dramatización es cuando uno pretende como si fuera una persona determinada. Es similar a una actuación, excepto que es sin guión. Se podría pensar como si fuera una versión de un «programa de la realidad». Los dramatizadores deben ser asignados un papel y luego el facilitador determinará el escenario. Después, los dramatizadores toman el control y actúan como ellos piensen que la persona que están dramatizando actuaría. El facilitador puede también tomar un papel para que el grupo se pueda mantener enfocado sin sacarlos de la experiencia.

Before you start, explain to the Pathfinders that they must act as they think the person they are playing would behave. Emphasize this especially to the ones who are assigned the role of an antagonist (i.e., a Pharisee or a Philistine). The natural tendency is for the Pathfinder to change the outcome by "converting the sinner." You might try assigning the "bad guy" roles to your more outgoing Pathfinders, and assigning the "hero" roles to the more introspective members of your group.

Choose a scene that fits the number of Pathfinders involved so that everyone can be included. If you are doing this for an audience, use them as the "crowd" (if there is one) rather than assigning several kids to this role. Ignoring this advice will almost certainly result in suboptimal participation, and an unsatisfying experience for the role players assigned "crowd" roles. If your group is too large to avoid the "crowd" problem, split them into smaller groups and assign them different "scenes" for role playing.