Difference between revisions of "AY Honors/Aviators/Requirements"

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As of this writing, the overall speed is slow. This is due to the vast amount of code involved to complete a simple task. For example, a programs designed to play a game can be very large due to the number of conditions that may exist in a given moment, i.e., where to move next in a checker game.
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{{HonorSubpage}}
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<section begin=Body />
 +
 
 +
<b>1. <section begin=req1 /><noinclude><translate><!--T:1-->
 +
</noinclude>Identify, with real aircraft, the five categories of aircraft and the different classes within each category.
 +
<noinclude></translate></noinclude><section end=req1 /></b>
 +
 
 +
:<b>a. <section begin=req1a /><noinclude><translate><!--T:2-->
 +
</noinclude>Airplanes
 +
<noinclude></translate></noinclude><section end=req1a /></b>
 +
 
 +
::<b>i. <section begin=req1ai /><noinclude><translate><!--T:3-->
 +
</noinclude>Single-engine, land
 +
<noinclude></translate></noinclude><section end=req1ai /></b>
 +
 
 +
::<b>ii. <section begin=req1aii /><noinclude><translate><!--T:4-->
 +
</noinclude>Multi-engine land
 +
<noinclude></translate></noinclude><section end=req1aii /></b>
 +
 
 +
::<b>iii. <section begin=req1aiii /><noinclude><translate><!--T:59-->
 +
</noinclude>Single-engine sea
 +
<noinclude></translate></noinclude><section end=req1aiii /></b>
 +
 
 +
::<b>iv. <section begin=req1aiv /><noinclude><translate><!--T:5-->
 +
</noinclude>Multi-engine sea
 +
<noinclude></translate></noinclude><section end=req1aiv /></b>
 +
 
 +
:<b>b. <section begin=req1b /><noinclude><translate><!--T:6-->
 +
</noinclude>Rotor-craft
 +
<noinclude></translate></noinclude><section end=req1b /></b>
 +
 
 +
::<b>i. <section begin=req1bi /><noinclude><translate><!--T:7-->
 +
</noinclude>Helicopter
 +
<noinclude></translate></noinclude><section end=req1bi /></b>
 +
 
 +
::<b>ii. <section begin=req1bii /><noinclude><translate><!--T:8-->
 +
</noinclude>Gyro plane
 +
<noinclude></translate></noinclude><section end=req1bii /></b>
 +
 
 +
:<b>c. <section begin=req1c /><noinclude><translate><!--T:9-->
 +
</noinclude>Glider
 +
<noinclude></translate></noinclude><section end=req1c /></b>
 +
 
 +
:<b>d. <section begin=req1d /><noinclude><translate><!--T:10-->
 +
</noinclude>Powered lift
 +
<noinclude></translate></noinclude><section end=req1d /></b>
 +
 
 +
:<b>e. <section begin=req1e /><noinclude><translate><!--T:11-->
 +
</noinclude>Lighter than air
 +
<noinclude></translate></noinclude><section end=req1e /></b>
 +
 
 +
::<b>i. <section begin=req1ei /><noinclude><translate><!--T:12-->
 +
</noinclude>Balloon
 +
<noinclude></translate></noinclude><section end=req1ei /></b>
 +
 
 +
::<b>ii. <section begin=req1eii /><noinclude><translate><!--T:13-->
 +
</noinclude>Airship
 +
<noinclude></translate></noinclude><section end=req1eii /></b>
 +
 
 +
<b>2. <section begin=req2 /><noinclude><translate><!--T:14-->
 +
</noinclude>Be involved in an interactive discussion that explores the following:
 +
<noinclude></translate></noinclude><section end=req2 /></b>
 +
 
 +
:<b>a. <section begin=req2a /><noinclude><translate><!--T:15-->
 +
</noinclude>Bernoulli’s principle and how it applies to airplanes
 +
<noinclude></translate></noinclude><section end=req2a /></b>
 +
 
 +
:<b>b. <section begin=req2b /><noinclude><translate><!--T:16-->
 +
</noinclude>The four forces of flight and how each affects the flight of an airplane.
 +
<noinclude></translate></noinclude><section end=req2b /></b>
 +
 
 +
:<b>c. <section begin=req2c /><noinclude><translate><!--T:17-->
 +
</noinclude>Three types of aircraft and their uses in aviation today.
 +
<noinclude></translate></noinclude><section end=req2c /></b>
 +
 
 +
:<b>d. <section begin=req2d /><noinclude><translate><!--T:18-->
 +
</noinclude>The three principal axes of an airplane. Demonstrate the type of movement the aircraft does on each axis and what controls that movement.
 +
<noinclude></translate></noinclude><section end=req2d /></b>
 +
 
 +
:<b>e. <section begin=req2e /><noinclude><translate><!--T:19-->
 +
</noinclude>Different types of engines, wings, and other gear and their application/usage.
 +
<noinclude></translate></noinclude><section end=req2e /></b>
 +
 
 +
<b>3. <section begin=req3 /><noinclude><translate><!--T:20-->
 +
</noinclude>Correctly identify on a real plane the following exterior parts of an airplane.
 +
<noinclude></translate></noinclude><section end=req3 /></b>
 +
 
 +
:<b>a. <section begin=req3a /><noinclude><translate><!--T:21-->
 +
</noinclude>Cowling or Nacelle
 +
<noinclude></translate></noinclude><section end=req3a /></b>
 +
 
 +
:<b>b. <section begin=req3b /><noinclude><translate><!--T:22-->
 +
</noinclude>Propeller
 +
<noinclude></translate></noinclude><section end=req3b /></b>
 +
 
 +
:<b>c. <section begin=req3c /><noinclude><translate><!--T:23-->
 +
</noinclude>Landing Gear
 +
<noinclude></translate></noinclude><section end=req3c /></b>
 +
 
 +
:<b>d. <section begin=req3d /><noinclude><translate><!--T:24-->
 +
</noinclude>Wing
 +
<noinclude></translate></noinclude><section end=req3d /></b>
 +
 
 +
:<b>e. <section begin=req3e /><noinclude><translate><!--T:25-->
 +
</noinclude>Flap
 +
<noinclude></translate></noinclude><section end=req3e /></b>
 +
 
 +
:<b>f. <section begin=req3f /><noinclude><translate><!--T:26-->
 +
</noinclude>Right Aileron
 +
<noinclude></translate></noinclude><section end=req3f /></b>
 +
 
 +
:<b>g. <section begin=req3g /><noinclude><translate><!--T:27-->
 +
</noinclude>Left Aileron
 +
<noinclude></translate></noinclude><section end=req3g /></b>
 +
 
 +
:<b>h. <section begin=req3h /><noinclude><translate><!--T:28-->
 +
</noinclude>Fuselage
 +
<noinclude></translate></noinclude><section end=req3h /></b>
 +
 
 +
:<b>i. <section begin=req3i /><noinclude><translate><!--T:29-->
 +
</noinclude>Empennage
 +
<noinclude></translate></noinclude><section end=req3i /></b>
 +
 
 +
:<b>j. <section begin=req3j /><noinclude><translate><!--T:30-->
 +
</noinclude>Horizontal Stabilizer
 +
<noinclude></translate></noinclude><section end=req3j /></b>
 +
 
 +
:<b>k. <section begin=req3k /><noinclude><translate><!--T:31-->
 +
</noinclude>Vertical Stabilizer
 +
<noinclude></translate></noinclude><section end=req3k /></b>
 +
 
 +
:<b>l. <section begin=req3l /><noinclude><translate><!--T:32-->
 +
</noinclude>Elevator
 +
<noinclude></translate></noinclude><section end=req3l /></b>
 +
 
 +
:<b>m. <section begin=req3m /><noinclude><translate><!--T:33-->
 +
</noinclude>Rudder
 +
<noinclude></translate></noinclude><section end=req3m /></b>
 +
 
 +
<b>4. <section begin=req4 /><noinclude><translate><!--T:34-->
 +
</noinclude>Correctly identify on a real plane the following parts of the interior of an airplane.
 +
<noinclude></translate></noinclude><section end=req4 /></b>
 +
 
 +
:<b>a. <section begin=req4a /><noinclude><translate><!--T:35-->
 +
</noinclude>Altimeter
 +
<noinclude></translate></noinclude><section end=req4a /></b>
 +
 
 +
:<b>b. <section begin=req4b /><noinclude><translate><!--T:36-->
 +
</noinclude>Attitude Indicator
 +
<noinclude></translate></noinclude><section end=req4b /></b>
 +
 
 +
:<b>c. <section begin=req4c /><noinclude><translate><!--T:37-->
 +
</noinclude>Airspeed indicator
 +
<noinclude></translate></noinclude><section end=req4c /></b>
 +
 
 +
:<b>d. <section begin=req4d /><noinclude><translate><!--T:38-->
 +
</noinclude>Magnetic compass
 +
<noinclude></translate></noinclude><section end=req4d /></b>
 +
 
 +
:<b>e. <section begin=req4e /><noinclude><translate><!--T:39-->
 +
</noinclude>Heading Indicator
 +
<noinclude></translate></noinclude><section end=req4e /></b>
 +
 
 +
:<b>f. <section begin=req4f /><noinclude><translate><!--T:40-->
 +
</noinclude>Turn coordinator
 +
<noinclude></translate></noinclude><section end=req4f /></b>
 +
 
 +
:<b>g. <section begin=req4g /><noinclude><translate><!--T:41-->
 +
</noinclude>Vertical Speed indicator
 +
<noinclude></translate></noinclude><section end=req4g /></b>
 +
 
 +
:<b>h. <section begin=req4h /><noinclude><translate><!--T:42-->
 +
</noinclude>Yoke
 +
<noinclude></translate></noinclude><section end=req4h /></b>
 +
 
 +
:<b>i. <section begin=req4i /><noinclude><translate><!--T:43-->
 +
</noinclude>Brakes
 +
<noinclude></translate></noinclude><section end=req4i /></b>
 +
 
 +
:<b>j. <section begin=req4j /><noinclude><translate><!--T:44-->
 +
</noinclude>Rudder Pedals
 +
<noinclude></translate></noinclude><section end=req4j /></b>
 +
 
 +
:<b>k. <section begin=req4k /><noinclude><translate><!--T:45-->
 +
</noinclude>Throttle control
 +
<noinclude></translate></noinclude><section end=req4k /></b>
 +
 
 +
:<b>l. <section begin=req4l /><noinclude><translate><!--T:46-->
 +
</noinclude>Trim Control
 +
<noinclude></translate></noinclude><section end=req4l /></b>
 +
 
 +
<b>5. <section begin=req5 /><noinclude><translate><!--T:47-->
 +
</noinclude>Choose 3 historical figures in aviation who have had an impact on aviation history. Detail their role and importance in aviation history. Some possible figures include: Leonardo da Vinci, Daniel Bernoulli, Sir George Cayley, Otto Lilienthal, Gustave Whitehead, Octave Chanute, Orville & Wilbur Wright<ref name=wright>The Wright brothers are one historical character</ref>, Glen Hammond Curtiss, or Amelia Earhart.
 +
<noinclude></translate></noinclude><section end=req5 /></b>
 +
 
 +
<section begin=challenge />
 +
<b>6. <section begin=req6 /><noinclude><translate><!--T:48-->
 +
</noinclude>Do one of the following:
 +
<noinclude></translate></noinclude><section end=req6 /></b>
 +
 
 +
:<b>a. <section begin=req6a /><noinclude><translate><!--T:49-->
 +
</noinclude>PREFERRED: Take an intro flight in an airplane and observe the different movements made by three different control surfaces. Record your observations.
 +
<noinclude></translate></noinclude><section end=req6a /></b>
 +
 
 +
:<b>b. <section begin=req6b /><noinclude><translate><!--T:50-->
 +
</noinclude>(If an intro flight is not possible) Demonstrate and explain on the ground the different movements made by three different control surfaces. You may do this demonstration on a real aircraft or in a flight simulator.
 +
<noinclude></translate></noinclude><section end=req6b /></b>
 +
<section end=challenge />
 +
 
 +
<b>7. <section begin=req7 /><noinclude><translate><!--T:51-->
 +
</noinclude>Do one of the following:
 +
<noinclude></translate></noinclude><section end=req7 /></b>
 +
 
 +
:<b>a. <section begin=req7a /><noinclude><translate><!--T:52-->
 +
</noinclude>Interview a mission pilot or missionary who has used airplanes to help tell people about Jesus. As a result of your interview be able to:
 +
<noinclude></translate></noinclude><section end=req7a /></b>
 +
 
 +
::<b>i. <section begin=req7ai /><noinclude><translate><!--T:53-->
 +
</noinclude>List three ways God uses mission aviation to spread the gospel, based on the Great Commission of Matthew 28:18-20
 +
<noinclude></translate></noinclude><section end=req7ai /></b>
 +
 
 +
::<b>ii. <section begin=req7aii /><noinclude><translate><!--T:54-->
 +
</noinclude>List three ways you as a Pathfinder can help our mission pilots
 +
<noinclude></translate></noinclude><section end=req7aii /></b>
 +
 
 +
:<b>b. <section begin=req7b /><noinclude><translate><!--T:55-->
 +
</noinclude>Interview a commercial full-time pilot. As a result of your interview be able to:
 +
<noinclude></translate></noinclude><section end=req7b /></b>
 +
 
 +
::<b>i. <section begin=req7bi /><noinclude><translate><!--T:56-->
 +
</noinclude>List three ways pilots can share Jesus within their workplace, based on the Great Commission of Matthew 28:18-20
 +
<noinclude></translate></noinclude><section end=req7bi /></b>
 +
 
 +
::<b>ii. <section begin=req7bii /><noinclude><translate><!--T:57-->
 +
</noinclude>List three ways you as a Pathfinder can share Jesus within a non-church environment.
 +
<noinclude></translate></noinclude><section end=req7bii /></b>
 +
<section end=Body />

Latest revision as of 21:14, 1 January 2023

Other languages:
English • ‎español
Aviators

Skill Level

2

Year

2015

Version

27.12.2024

Approval authority

North American Division

Aviators AY Honor.png
Aviators
Vocational
Skill Level
123
Approval authority
North American Division
Year of Introduction
2015



1. Identify, with real aircraft, the five categories of aircraft and the different classes within each category.

a. Airplanes

i. Single-engine, land

ii. Multi-engine land

iii. Single-engine sea

iv. Multi-engine sea

b. Rotor-craft

i. Helicopter

ii. Gyro plane

c. Glider

d. Powered lift

e. Lighter than air

i. Balloon

ii. Airship

2. Be involved in an interactive discussion that explores the following:

a. Bernoulli’s principle and how it applies to airplanes

b. The four forces of flight and how each affects the flight of an airplane.

c. Three types of aircraft and their uses in aviation today.

d. The three principal axes of an airplane. Demonstrate the type of movement the aircraft does on each axis and what controls that movement.

e. Different types of engines, wings, and other gear and their application/usage.

3. Correctly identify on a real plane the following exterior parts of an airplane.

a. Cowling or Nacelle

b. Propeller

c. Landing Gear

d. Wing

e. Flap

f. Right Aileron

g. Left Aileron

h. Fuselage

i. Empennage

j. Horizontal Stabilizer

k. Vertical Stabilizer

l. Elevator

m. Rudder

4. Correctly identify on a real plane the following parts of the interior of an airplane.

a. Altimeter

b. Attitude Indicator

c. Airspeed indicator

d. Magnetic compass

e. Heading Indicator

f. Turn coordinator

g. Vertical Speed indicator

h. Yoke

i. Brakes

j. Rudder Pedals

k. Throttle control

l. Trim Control

5. Choose 3 historical figures in aviation who have had an impact on aviation history. Detail their role and importance in aviation history. Some possible figures include: Leonardo da Vinci, Daniel Bernoulli, Sir George Cayley, Otto Lilienthal, Gustave Whitehead, Octave Chanute, Orville & Wilbur Wright&, Glen Hammond Curtiss, or Amelia Earhart.


6. Do one of the following:

a. PREFERRED: Take an intro flight in an airplane and observe the different movements made by three different control surfaces. Record your observations.

b. (If an intro flight is not possible) Demonstrate and explain on the ground the different movements made by three different control surfaces. You may do this demonstration on a real aircraft or in a flight simulator.


7. Do one of the following:

a. Interview a mission pilot or missionary who has used airplanes to help tell people about Jesus. As a result of your interview be able to:

i. List three ways God uses mission aviation to spread the gospel, based on the Great Commission of Matthew 28:18-20

ii. List three ways you as a Pathfinder can help our mission pilots

b. Interview a commercial full-time pilot. As a result of your interview be able to:

i. List three ways pilots can share Jesus within their workplace, based on the Great Commission of Matthew 28:18-20

ii. List three ways you as a Pathfinder can share Jesus within a non-church environment.

  1. The Wright brothers are one historical character