Difference between revisions of "AY Honors/Horsemanship - Advanced/Answer Key/es"

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<section begin="Body" />  
|stage=00
 
|honorname=Equitación - Avanzado
 
|skill=2
 
|year=2000
 
|category=Actividades recreacionales
 
|authority=Asociación General
 
|insignia=Horsemanship_Advanced.png
 
}}
 
 
 
(Instructor requerido)
 
Nota: Todos los requisitos deben ser completados en un ambiente seguro con un caballo gentil.
 
 
 
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<!-- 1. Have the Horsemanship Honor. -->
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<!-- 1. Tener la especialidad de Equitación. -->
{{honor_prerequisite|category=Recreation|honor=Horsemanship}}
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<!-- 2. Label on an outline drawing of a horse, or point out on a live horse a minimum of 30 different parts of a horse. -->
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<!-- 2. Etiquetar en un dibujo de un caballo, o señalar en un caballo vivo un mínimo de 30 diferentes partes de un caballo. -->
[[Image:Dessin_cheval_grand.jpg|thumb|650px|center||Parts of a horse]]
 
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To the parts listed you can add obvious ones like nose, eyes, tail, ears etc to get past 30 parts.
 
  
 
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<!-- 3. Demonstrate and explain how to care for tack. -->
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<!-- 3. Demostrar y explicar cómo cuidar de los aperos (el equipo y accesorios de un caballo). -->
Improperly cared-for tack can easily break and injure the rider, the horse, or both.  Tack should be inspected ''every time'' it is used, and it should be cleaned and put away after ''every'' use as well.
 
  
Most tack is made from leather, though some is synthetic.  Synthetic tack can be thrown into a washing machine, but leather must be meticulously care for.  The greatest enemy to leather is mold and mildew.  Once mold and mildew have attacked leather, it is nearly impossible to stop it from progressing and destroying the tack.  Remove molded or mildewed tack from your other tack, or it will spread.  Mold and mildew reproduce by making microscopic pores which become airborne and stick to any surface they come into contact with. 
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Once molded leather has been taken outside, you can attempt to save it.  Start by wiping it down with a disposable wet cloth.  Try to get up as much of the mold as you can without smearing it around.  Then throw away the damp cloths.  Use an old toothbrush to clean out the stitching and crevices.  Once it has been thoroughly cleaned, do not put it away with the rest of your tack.  Store it in a place by itself, and check it again after a week or two.  If the mold has come back, there is probably nothing you can do other than dispose of the tack.
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It is obviously better to prevent mold and mildew from getting a start on your tack.  To do this, clean your tack after every use.  Use a good-quality saddle soap and wipe down all surfaces, including the underside of the saddle (you need to remove the horse's sweat).  The purpose of cleaning your tack is to remove salts and dirt.  Salts can make leather brittle, while dirt works into the fibers and abrades them, weakening the tack.
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Once the tack has been cleaned, store it in a warm, dry place that has plenty of circulation.  Do not store tack in a plastic bag, as this effectively prohibits circulation.  Many people store their tack in a corner of the barn, but you need to be aware that barns are often havens for mold and mildew.
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Tack needs to be conditioned a few times per year after washing, but don't overdo it.  If you find that the conditioners are rubbing off onto your clothing, you are definitely over-conditioning the tack.  Remove excess conditioning oils with saddle soap and adjust accordingly.
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The type of conditioner you use depends on how the leather was tanned.  Vegetable-tanned leather should be conditioned with neatsfoot oil.  Chrome-tanned leather should be conditioned with Lexol.
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<!-- 4. Demonstrate and explain how to catch and halter a horse safely. -->
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<!-- 5. Demonstrate and explain how to tie a horse safely with a manger knot and with a bowline knot using the correct length of rope and tying at the correct height from the ground. -->
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<!-- 5. Demostrar y explicar cómo atar un caballo en condiciones de seguridad con un nudo corredizo y con un nudo as de guía, utilizando la correcta longitud de la cuerda y tratando conforme la altura correcta desde el suelo. -->
  
===Demonstrate===
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Demonstrate and explain the listed knots. Knots shown below for reference.
 
  
===Manger Knot===
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{{:AY Honors/Knot/Manger_Knot/es}}
{{:Adventist Youth Honors Answer Book/Knot/Manger_Knot}}
 
  
===Bowline===
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===As de guía===
{{:Adventist Youth Honors Answer Book/Knot/Bowline}}
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{{:AY Honors/Knot/Bowline/es}}
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<!-- 6. Demonstrate and explain how to correctly saddle and bridle a horse and adjust stir­rup length. -->
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<!-- 6. Demostrar y explicar la forma correcta de ensillar, colocar el bridón a un caballo y ajustar la longitud del estribo. -->
  
 
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<!-- 7. Demonstrate the 3 correct positions while riding at a trot/jog including circles and reverses: -->
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<!-- 7. Demostrar las tres posiciones correctas, mientras cabalga/trota incluyendo los círculos y retrocesos: -->
 
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<!-- 8. Safely demonstrate an emergency dismount. -->
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<!-- 8. Demostrar una forma segura de desmontar en caso de emergencia. -->
 
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<!-- 9. Ride on a trail for a total of 7 cumulative hours, following all safety rules and using correct position. -->
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<!-- 9. Pasear en un sendero para un total acumulado de siete horas, siguiendo todas las normas de seguridad y el uso de la posición correcta. -->
 
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<!-- 10. Demonstrate and explain how to use a hoof pick. -->
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<!-- 10. Demostrar y explicar cómo utilizar una cuchilla para los cascos. -->  
[[Image:HoofPick.jpg|thumb|left|A well-worn but perfectly usable hoof pick]]
 
A groom should be especially careful to clean out all crevasses of the hoof, particularly between the [[w:frog (horse)|frog]] and the bars, as those areas are most likely to trap rocks or other debris, and also are the most common area to develop thrush. It is best to work the hoof pick from heel to toe, so to avoid accidentally jabbing the horse's leg, the frog of the hoof, or the person using the pick. When picking the feet, the groom stands facing the tail of the horse, then slides his or her hand down the horse's legs.  If the horse was not trained to pick up its foot when the groom runs the hand the the fetlock and lifts lightly, most horses will pick up their feet if the tendons behind their cannon bone are squeezed. Some horses, particularly draft breeds, may be trained to pick up their feet when someone pulls on their fetlock hair.
 
  
Most horse management guidelines recommend picking the feet daily, and many people pick the feet twice a day, both before and after a ride.
 
 
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<!-- 11. Demonstrate proper method to turn out a horse. -->
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<!-- 11. Demostrar un buen método para recoger (guardar) un caballo. -->
 
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<!-- 12. Identify a minimum of 8 common horse colors, 5 common face markings, and 5 common leg markings. -->
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<!-- 12. Identificar un mínimo de ocho colores comunes de caballos, cinco marcas comunes de la cara y cinco marcas comunes de las piernas. -->
===Horse Colors===
 
Sorrel or Chestnut: A reddish brown horse with reddish, brown or tan mane and tail. Legs are the same color as the body. Their legs may also have white markings. Chestnut runs from very light reddish brown to red or very dark liver color.
 
  
Bay: A brown horse with black legs, mane and tail. Body color run from light brown, reddish to very dark brown, but legs, mane and tails are always black (they may also have white markings).
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Brown:  A very dark brown, almost black coat with lighter brown highlights on the muzzle, the flanks and inside the legs. Mane and tails are always black. They are hard to tell from dark bay.
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White: White horses are born white. They have pink skins and usually blue or pink eyes.
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Pinto:  White plus large patches of black, brown, chestnut or any other colors.
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Gray: Born dark with dark skin. Hair becomes whiter with age until pure white. A gray may range from iron gray (nearly black) to dapple gray, white gray or flea-bitten gray (with tiny flecks of black or brown).
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Black: Coal black without brown highlights.
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Palomino:  Golden body color with white mane and tail. Can be a light to very dark gold color.
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===Face Markings===
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<gallery>
 
Image:HorseWithBlaze.jpg|Blaze
 
Image:HorseNose.jpg|Snip
 
Image:Arabheadshotalpha.jpg|Star
 
Image:StarStripeSnip.jpg|Star, stripe, and snip
 
Image:Tennessee Walking Horse6.jpg|Baldface
 
</gallery>
 
;Blaze: A blaze is a broad strip that runs down the horse's face.  It does not extend past the eyes, and it is wider than a stripe.
 
;Stripe: A stripe is a narrow blaze.
 
;Snip: A snip is a marking between the horse's nostrils
 
;Star: A star is a marking between the eyes.
 
;Race: A race is a crooked or wavy stripe or blaze.
 
;Baldface: Baldface is a wide marking on the face that extends past the eyes.  Often, a baldface horse will have blue eyes.
 
===Leg Markings===
 
[[File:Horsemarkings legs.png|thumb|300px]]
 
In order of size:
 
;1. Stocking: Stockings extend above the knee or hock and can bleed onto the flank or belly.
 
;2. Fetlock or Sock: White marking that extends over the fetlock, occasionally called a "boot."
 
;3. Pastern: White marking that extends above the top of the hoof, but stops below the fetlock.
 
;4. Coronet: White just above the hoof, around coronary band, usually no more than 1 inch (2.5cm) above the hoof.
 
;5. Partial Pastern: White marking on only one side of pastern.
 
;6. Ermine Spots: Tiny spots of the coat color that show up on a white marking near the coronet band just above the hoof.
 
;7. Black Socks or No White Markings: Some animals have no white on their legs, although some bay animals will have black socks similar to (or in addition to) white ones.
 
  
Additional terms used to describe white leg markings include:
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* Irregular: A marking within the broad confines of a given height, but with significantly uneven edges. Indicated by the highest point of the white. Most often used to describe certain types of stockings.
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* Partial: An irregular marking that only extends up part of the leg to the height indicated, sometimes with the other side of the leg dark. Usually used to describe socks and other short markings.
 
* "High White:" White stockings that extend above the knee or hock, sometimes extending past the stifle onto the flank or belly, considered characteristic of the sabino color pattern.
 
  
 
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<!-- 13. Demonstrate and explain correct spacing, reversing direction and passing other rid­ers in an arena setting at the walk with at least one other rider, following all safety rules. -->
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<!-- 14. Negotiate a simple three element trail obstacle course set up on level ground riding at a walk. Choose from the following: -->
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<!-- 15. Know how to cool down and care for a horse after a demanding ride. -->
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Latest revision as of 13:54, 2 January 2023

Other languages:
English • ‎español • ‎français
Equitación - Avanzado

Nivel de destreza

2

Año

2000

Version

25.11.2024

Autoridad de aprobación

División Norteamericana

Horsemanship Advanced AY Honor.png
Equitación - Avanzado
Actividades recreacionales
Nivel de destreza
123
Autoridad de aprobación
División Norteamericana
Año de introducción
2000
Vea también


1

Tener la especialidad de Equitación.


Para consejos e instrucciones, véase Equitación.


2

Etiquetar en un dibujo de un caballo o señalar en un caballo vivo un mínimo de 30 diferentes partes de un caballo.



3

Demostrar y explicar cómo cuidar de los aperos (el equipo y accesorios de un caballo).



4

Demostrar y explicar la forma de capturar y colocar los amarres al caballo en condiciones seguras.



5

Demostrar y explicar cómo atar un caballo en condiciones de seguridad con un nudo corredizo y con un nudo as de guía, utilizando la correcta longitud de la cuerda y tratando conforme la altura correcta desde el suelo.



Nudo fugitivo
Manger knot.png

Uso: Este nudo (también conocido como nudo bandolero) debe usarse cuando se ata un caballo a un objeto estacionario. Su principal ventaja es que puede desatarse rápidamente, entonces si el caballo comienza a entrar en pánico, puede liberarse rápidamente de la cuerda antes de que se enrede peligrosamente.

Cómo amarrar:

  1. Haga un bucle alrededor de lo que está atado el caballo.
  2. Haga un segundo bucle en el extremo y colóquelo en la parte fija (es decir, el extremo al que está atado el caballo).
  3. Haga una curva en el extremo libre, páselo por debajo de la parte fija y pase por el segundo bucle (realizado en el paso dos).
  4. Apriete el segundo bucle.
  5. Desate jalando del extremo.


As de guía

As de guía
Knot bowline.jpg

Uso: Este nudo no se resbala o desata cuando se amarra correctamente. Puede ser amarrado alrededor de la cintura de una persona y se utiliza para levantarla, ya que el seno no se aprieta bajo una carga. En navegación por vela, el as de guía se utiliza para atar una driza a un punto de la vela.

Cómo amarrar:

  1. Haga un seno con el extremo a su frente y pase el extremo por el seno.
  2. Ahora pase el extremo detrás de la cuerda, luego hacia abajo a través del seno de nuevo.
  3. Apriete.



6

Demostrar y explicar la forma correcta de ensillar, colocar el bridón a un caballo y ajustar la longitud del estribo.



7

Demostrar las tres posiciones correctas, mientras cabalga/trota incluyendo los círculos y retrocesos:


7a

Sentado



7b

Levantado



7c

Colocar el caballo en dos patas (las patas traseras)




8

Demostrar una forma segura de desmontar en caso de emergencia.



9

Pasear en un sendero para un total acumulado de siete horas, siguiendo todas las normas de seguridad y el uso de la posición correcta.



10

Demostrar y explicar cómo utilizar una cuchilla para los cascos.



11

Demostrar un buen método para recoger (guardar) un caballo.



12

Identificar un mínimo de ocho colores comunes de caballos, cinco marcas comunes de la cara y cinco marcas comunes de las piernas.



13

Demostrar y explicar el espaciamiento correcto, dirección en reverso y cómo rebasar a otros corredores en un lugar apartado para una caminata, con al menos otro corredor, siguiendo todas las normas de seguridad.



14

Superar un recorrido con tres obstáculos simples creados al nivel del suelo en una caminata de equitación. Elegir entre los siguientes:


14a

Pasar sobre un tronco o palos, altura máxima 16 pulgadas (40 cm).



14b

Pasar entre dos barriles o pacas de heno espaciados a 45 pulgadas (1 metro) de distancia.



14c

Serpentear (zigzag) entre postes fijados a 12 pies (3.5 metros) de intervalo.



14d

Caminar en un gran agujero de heno, un círculo de 15 pies (4.5 metros), cruzar y salir sin pisar o cruzar cualquier borde.




15

Saber cómo refrescar y cuidar de un caballo después de un viaje exigente.




Referencias